How and where the video could be viewed

The video will be recorded and rendered in a 16:9 aspect ratio because this the most common ratio across most devices such as computers, tablets, mobile phones. The 16:9 ratio allows us to use either 1080p or 720p resolution and keep the functionality perfect across all devices. Devices running recent operating systems on decent hardware will be able to display these videos with no problem. Systems such as Windows, Linux, Mac OS, iOS, and Android to name a few will easily be able to playback videos at this resolution.

I have covered where the video would be viewed but how could I make this possible, as the main platform I have chosen YouTube because it allows easy and smooth playback across a very wide variety of devices. YouTube is accessible through many different forms, a TV or game console can now easily access YouTube which brings my content to a lot of people as it makes it easy for them to view. Devices with an internet connection can access YouTube and easily watch content I produce. The video could also be stored and moved locally, this eliminates the need for an internet connection and means the video will not suffer the compression that YouTube uses to make the videos accessible.

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